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Post by Malcolm Belmont on Dec 30, 2013 14:07:05 GMT -8
So..thoughts on Link Between Worlds? ( And yes that picture is me)..
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Post by Avaril on Dec 30, 2013 14:15:56 GMT -8
Link Between Worlds? Best Zelda game since Twilight Princess. And it does the nostalgia thing surprisingly well. It takes what made LttP good and builds off of that, instead of trying to make you think it's a good game by reminding you of an actually good game.
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Post by higemaru on Dec 30, 2013 22:56:31 GMT -8
It's the best Zelda game since Wind Waker at least. Perhaps since Majora's Mask. Certainly better than any of the other handheld titles that aren't Link's Awakening.
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Post by Soapbar on Dec 30, 2013 23:17:49 GMT -8
My favorite is still Twilight Princess.
Just sayin'
Also, who changed it to say Legend Of Zelda?
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Post by draftsman on Jan 6, 2014 20:39:56 GMT -8
Who doesn't? They're comedic gold.
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Post by TXA on Jan 8, 2014 12:36:04 GMT -8
I didn't like Skyward Sword. Despite this, I can't think of anything truly wrong with it.
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Post by higemaru on Jan 8, 2014 14:48:20 GMT -8
I didn't like Skyward Sword. Despite this, I can't think of anything truly wrong with it. -Padding -Bland soundtrack -1:1 swordplay is no substitute for actual controls -Incredibly linear, even for a 3D Zelda title -Bad overworld. -The bird isn't as much fun to use as Epona -Skyloft isn't as engaging as other hubs in the series -Forced motion control (swimming and log balancing, really?) -It relies on certain gimmicks far too much (they really stretched the time crystal thing past its limit) -Poorly conceived world. The Moles, the robots and the fat things are just kind of there. -You fight The Imprisoned 3 times. It's not a very well made boss fight either. -No, seriously. This game's fucking padding. Collecting song notes underwater? Really? A stealth section? Why? On the other hand -Dungeons are okay. -I like its art-style -The whip is cool. -Silent World sections are neat.
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Post by Subzero7 on Jan 8, 2014 15:55:29 GMT -8
Time to make some heads spin...again
Wind Waker had lack-luster dungeon designs
Majora's Mask had VERY weak dungeon and boss designs, and focused too much on sidequests.
Skyward Sword had the best dungeon and boss designs in the franchise.
Link to the Past had an unmemorable soundtrack.
Fi is more interesting than navi, kaebora gaebora, AND midna.
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Post by TXA on Jan 8, 2014 15:59:24 GMT -8
Time to make some heads spin...again . Link to the Past had an unmemorable soundtrack. All Zelda games have mediocre soundtracks IMO.
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Post by higemaru on Jan 8, 2014 17:30:10 GMT -8
Time to make some heads spin...again . Link to the Past had an unmemorable soundtrack. All Zelda games have mediocre soundtracks IMO. A lot of the games have some choice songs that really stand out but I'd wager that the unremarkable outweighs the good in the long run. Still, the good songs are really good.
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Post by Doggielover10124 (Fawn) on Jan 9, 2014 9:12:10 GMT -8
I can't seem to get into Link Between Worlds.
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アルラー
You Must Post More!
(it's Arul fyi) ( *`ω´)
Posts: 70
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Post by アルラー on Jan 22, 2014 6:33:49 GMT -8
Who doesn't? They're comedic gold. i like how you quoted a nearly two year old comment by silly me omg
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Post by draftsman on Jan 22, 2014 12:07:25 GMT -8
Who doesn't? They're comedic gold. i like how you quoted a nearly two year old comment by silly me omg Well, it happens
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Post by TXA on Jan 27, 2014 12:10:25 GMT -8
I'm going to say it, and I'm going to say it now: Ocarina of Time is overhated.
Let me repeat that: Ocarina of Time is overHATED. Yeah, it may not be as good as other 3D games, but does that mean it sucks? No! Just because a game is loved by many doesn't give you the right to hate it. The game is near flawless, and I cringe every time someone says they want more people to "acknowledge the flwas" of it.
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Post by Derpy Hooves on Jan 27, 2014 12:18:29 GMT -8
I didn't like Skyward Sword. Despite this, I can't think of anything truly wrong with it. -Padding -1:1 swordplay is no substitute for actual controls -Skyloft isn't as engaging as other hubs in the series - The whip is cool. The I hated the whips, and the sword was a mixed bag on if it were to work or not. I thought they made the dungeons and realized the game was way to short and made the pre dungeons needlessly long. I really didn't like the Silent realm. I want a big connected overworld in an adventure game.
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